Common Design Patterns
1.
Singleton Pattern:
- Scenario: In a
logging service for an e-commerce platform, you want to ensure that there
is only one instance of the logger throughout the application to maintain
consistent logging behavior and manage resources efficiently.
2.
Factory Pattern:
- Scenario: A
payment processing system needs to create different types of payment
gateways (e.g., PayPal, CreditCard) based on user preferences. Using a
factory pattern, you can encapsulate the logic for creating these objects
and provide a uniform interface to interact with them.
3.
Builder Pattern:
- Scenario: You're
developing a report generation module where reports can have different
formats (e.g., PDF, Excel). The builder pattern allows you to construct
complex report objects step by step and produce different representations
of the final report without exposing its internal construction.
4.
Adapter Pattern:
- Scenario:
Integrating a legacy CRM system that uses its own interface with a new
customer management module in your application. You can create an adapter
that translates calls between the new module's interface and the legacy
CRM system's interface, ensuring seamless integration.
5.
Decorator Pattern:
- Scenario: Adding
optional features (e.g., encryption, compression) to data streams in a
file transfer application. Using decorators, you can dynamically attach
these features to data streams without modifying the base classes of data
transfer components.
6.
Observer Pattern:
- Scenario: A stock
market application where multiple investors want to receive real-time
updates on stock prices. The observer pattern allows the investors
(observers) to subscribe to updates from the stock market (subject),
ensuring that they are notified whenever there is a change in stock
prices.
7.
Strategy Pattern:
- Scenario: A
shipping cost calculation system where different shipping carriers (e.g.,
FedEx, UPS) have different algorithms for calculating shipping costs
based on package size, weight, and delivery location. Using the strategy
pattern, you can encapsulate each algorithm and dynamically switch
between them based on user preferences or business rules.
8.
Template Method Pattern:
- Scenario:
Implementing a workflow engine for processing customer orders, where each
order follows a predefined sequence of steps (e.g., validate order,
process payment, ship items). The template method pattern defines the
overall order processing workflow in a base class, with specific steps
implemented in subclasses based on the type of order.
9.
Facade Pattern:
- Scenario:
Developing a customer support portal where support agents need to access
various backend systems (e.g., CRM, billing, inventory) to assist
customers. The facade pattern provides a simplified interface (facade)
that aggregates the complex interactions with these systems, making it
easier for support agents to perform their tasks without directly dealing
with the intricacies of each backend system.
10. Iterator
Pattern:
- Scenario:
Implementing a collection of customer records in a CRM application, where
you need to iterate over the records to perform operations such as
searching, sorting, or displaying them in different views. The iterator
pattern provides a standardized way to traverse the elements of the
collection without exposing its underlying structure, ensuring
flexibility in how you access and manipulate customer data.
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